Assassin's Creed Codenamed Red Needs to Learn from Ghost of Tsushima's Stealth and Combat

Assassin’s Creed Codenamed Red Needs to Learn from Ghost of Tsushima’s Stealth and Combat

Even Assassin’s Creed Valhalla, which introduced improved hit-box combat mechanics, did not fully capture the raw brutality and intensity of the Viking setting. In contrast, Ghost of Tsushima elevated melee combat to new heights, presenting players with a protagonist, Jin Sakai, who seamlessly embodied both the legendary honorable samurai and the shadowy specter of an assassin. This fusion of characteristics made Jin Sakai the epitome of what an assassin should be.

With the success and critical acclaim garnered by Ghost of Tsushima, fans are hopeful that Ubisoft will draw inspiration from Sucker Punch’s achievements in crafting Assassin’s Creed Codenamed Red. If Ubisoft can embrace the lessons learned from Ghost of Tsushima and deliver a game that fully captures the essence of a samurai fantasy, players may be in for a truly remarkable experience when Assassin’s Creed Codenamed Red eventually hits the shelves.