Assassin's Creed Codenamed Red Needs to Learn from Ghost of Tsushima's Stealth and Combat

Assassin’s Creed Codenamed Red Needs to Learn from Ghost of Tsushima’s Stealth and Combat

Since its teaser last year, not much has been revealed about Assassin’s Creed Codenamed Red. However, the upcoming samurai fantasy game has generated significant momentum and excitement among fans. Japan has long been a highly requested setting for the Assassin’s Creed series, and the success of Sucker Punch’s Ghost of Tsushima has further fueled the enthusiasm for this upcoming title.

Ghost of Tsushima, released in 2020, drew inspiration from Ubisoft’s flagship franchise while carving out its own unique identity. The open-world game showcased a captivating blend of stealth, exploration, and combat. What set Ghost of Tsushima apart from other historical games, including the Assassin’s Creed series, was its exceptional combat mechanics. Sucker Punch crafted an experience where the melee combat became the highlight of the game, surpassing the already impressive stealth and exploration aspects.