In a recent interview, Armored Core 6 director Masaru Yamamura and producer Yasunori Ogura discussed the development process for the upcoming title, shedding light on their decision-making regarding the game’s world design and combat mechanics.
The developers aimed to tap into the essence of the Armored Core series and bring that approach to a modern FromSoftware game. While they didn’t directly take anything from recent titles, they acknowledged the influence of their general approach to game design, drawing parallels to how Bloodborne was a faster and more aggressive take on the Souls formula.