Retrospective Analysis of A Plague Tale Shows Uncertain Development

Retrospective Analysis of A Plague Tale Shows Uncertain Development

Choteau recalls that this was a significant setback for the team’s morale, particularly after two years of preparation. As a consequence, the director made a radical choice, instructing the whole crew to rerun the game and effectively redo the majority of the work. This involved revising speech, story developments, and gameplay in order to create the greatest product possible. This led to an extra nine months of development time being allowed before the release of A Plague Tale: Innocence in 2019.