Marvel’s Spider-Man 2 on PS5 to Boast Ray Tracing Across All Modes

Insomniac Games Unveils Three Framerate Options with Ray Tracing as Default

What sets Marvel’s Spider-Man 2 apart is the decision to make ray tracing a baseline feature across all modes. According to Fitzgerald, “There’s no mode of this game that has the ray tracing turned off, no need for it. We’ve really figured out how to deliver what we feel like is the right Spider-Man visuals and we want to make sure every player is seeing that.”

This commitment to delivering ray tracing universally ensures that players will enjoy the game’s stunning visuals regardless of their chosen framerate. It represents a significant technological achievement in maximizing the capabilities of the PS5.

Balancing Framerates and Visuals

Each of the three framerate options offers a unique balance between graphical fidelity and performance. The 30 FPS mode prioritizes graphical quality, delivering a visually immersive experience that showcases the full extent of the PS5’s capabilities.