Marvel’s Spider-Man 2 on PS5 to Boast Ray Tracing Across All Modes
Insomniac Games Unveils Three Framerate Options with Ray Tracing as Default
Insomniac Games, the creative minds behind Marvel’s Spider-Man 2, have confirmed a groundbreaking feature for the highly-anticipated sequel. In an exclusive interview with IGN, Director of Core Technology Mike Fitzgerald and Project Director Jeannette Lee detailed how they are harnessing the power of the PlayStation 5 (PS5) to deliver an exceptional gaming experience. The standout revelation is that Marvel’s Spider-Man 2 will introduce three distinct framerate options, each of which includes ray tracing by default.
Three Framerate Options
The upcoming Spider-Man installment will offer players three framerate choices: 30 FPS, 40 FPS, and 60 FPS. These options are designed to cater to a wide range of preferences and gameplay experiences.
Ray Tracing as the Baseline
What sets Marvel’s Spider-Man 2 apart is the decision to make ray tracing a baseline feature across all modes. According to Fitzgerald, “There’s no mode of this game that has the ray tracing turned off, no need for it. We’ve really figured out how to deliver what we feel like is the right Spider-Man visuals and we want to make sure every player is seeing that.”
This commitment to delivering ray tracing universally ensures that players will enjoy the game’s stunning visuals regardless of their chosen framerate. It represents a significant technological achievement in maximizing the capabilities of the PS5.
Balancing Framerates and Visuals
Each of the three framerate options offers a unique balance between graphical fidelity and performance. The 30 FPS mode prioritizes graphical quality, delivering a visually immersive experience that showcases the full extent of the PS5’s capabilities.
On the other hand, the 60 FPS mode offers smoother gameplay with a compromise on some visual details to achieve higher frame rates. Players seeking the utmost fluidity in their Spider-Man adventures will find this mode appealing.
One intriguing addition is the 40 FPS mode, a novelty not present in previous Spider-Man titles. This mode is tailored for gamers with a 120Hz TV, aiming to strike a balance between graphical fidelity and enhanced frame rates. It provides a middle ground for those who desire a smoother gaming experience without entirely sacrificing visual quality.
Spider-Man’s Arrival on October 20
Marvel’s Spider-Man 2 is scheduled for an exclusive PS5 release on October 20, much to the anticipation of fans. While not officially confirmed, the prospect of the game eventually making its way to PC, as its predecessors did, remains a possibility that intrigues many.
A Multitude of Suits and Suit Styles
In a recent revelation, it was unveiled that Spider-Man 2 will feature an extensive collection of over 65 suits for players to unlock. Adding to the excitement, a new gameplay element known as “Suit Styles” will be introduced. This feature enables players to unlock alternate color shades for various suits, allowing for even more customization and personalization of Spider-Man’s appearance.