Final Fantasy 16 Developers Share New Information About the Party System and Playable Characters

Final Fantasy 16 Developers Share New Information About the Party System and Playable Characters

As Final Fantasy 16 approaches its release date, the game’s creators are becoming more open about all of the hard work they’ve put in over the last six years, including some major modifications to the game’s party structure compared to FF15. A full interview with Final Fantasy 16 directors Hiroshi Takai and Kazutoyo Maehiro, as well as producer Naoki “Yoshi-P” Yoshida, was published this month in a Japanese newspaper, offering a wealth of fresh information about the next JRPG. Among other things, the creators revealed fresh information about the game’s party structure and hinted that Clive Rosfield could not be the sole playable character in Final Fantasy 16.

Since 2016, Square Enix Creative Business Unit 3 has begun working on Final Fantasy 16. Yoshida, who is directly supervising the production of FF16, heads the internal company that notably turned around MMORPG Final Fantasy 14. Final Fantasy 14, as one of the greatest comeback stories in modern gaming history, undoubtedly impacted Final Fantasy 16, yet the new JRPG won’t have much in common with the studio’s previous effort, given that it’s a standalone, single-player game.