BioWare Streamlines Operations, Laying Off Approximately 50 Staff for Enhanced Agility and Focus
BioWare, the renowned game development studio known for its Dragon Age and Mass Effect series, has announced a significant staff reduction of approximately 50 employees. This move is aimed at adapting to the demands of upcoming projects and enhancing the studio’s agility and focus.
In a statement posted on BioWare’s website, General Manager Gary McKay acknowledged the need for change in order to sustain the studio’s legacy of crafting high-quality single-player games. He stated, “In order to meet the needs of our upcoming projects, continue to hold ourselves to the highest standard of quality, and ensure BioWare can continue to thrive in an industry that’s rapidly evolving, we must shift towards a more agile and more focused studio. It will allow our developers to iterate quickly, unlock more creativity, and form a clear vision of what we’re building before development ramps up.”