AMD takes aim at exceptional content, comfort and compatibility with new LiquidVR technology

AMD takes aim at exceptional content, comfort and compatibility with new LiquidVR technology

Reducing latency involves the entire processing pipeline, from the GPU, to the application, to the display technology in the headset. AMD GPU software and hardware subsystems are a major part of improving that latency equation, and with LiquidVR™, AMD is helping to solve the challenge by bringing smooth, liquid-like motion and responsiveness to developers and content creators for life-like presence in VR environments powered by AMD hardware.

“Achieving presence in a virtual world continues to be one of the most important elements to delivering amazing VR, We’re excited to have AMD working with us on their part of the latency equation, introducing support for new features like asynchronous timewarp and late latching, and compatibility improvements that ensure that Oculus’ users have a great experience on AMD hardware.” Brendan Iribe, CEO of Oculus.