Recently, Sony Interactive Entertainment submitted a new patent that would enable a VR headset to capture games for live broadcasting. The “video recording and playback system and techniques” patent, in particular, describes a system for streaming PS VR2 gaming to sites like Twitch and YouTube by capturing a broader field of view. Viewers that watch gaming from a PS VR2 user’s headset have a lower probability of developing motion sickness by having a wide FOV. Sony’s recent patent depicts this approach with figures that seem to show a PlayStation VR2 user and the interior of the headset.
According to the latest patent, VR recording would generate the FOV for the main PS VR2 user while generating a lower-quality image of the surrounding virtual world. For the main user, a rendered FOV would be provided, and a second combined render would be recorded for additional users. This composite render would be optimised for stream viewers and would eliminate elements that cause motion sickness. Furthermore, the PS VR2 headset would analyse player skills and adjust in real time.