Overwatch 2 hero missions canceled: Jeff Kaplan explains why

Keller’s blog post delved into the history of Overwatch’s development and the challenges the team faced. He acknowledged that the focus on Overwatch 2 hero missions may have detracted from the original game’s success. “When we launched Overwatch in 2016, we quickly started talking about what that next iteration could be,” Keller wrote. “Looking back at that moment, it’s now obvious that we weren’t as focused as we should have been on a game that was a runaway hit. Instead, we stayed focused on a plan that was years old.” The plan he referred to was influenced by the team’s previous work on Project Titan, Blizzard’s canceled MMORPG, with the intention of integrating some of its concepts into Overwatch.

The PvE aspect of the game began development, but Keller acknowledged that the team’s scope grew too vast, causing a loss of focus. While they created impressive elements such as hero talents, new enemy units, and early versions of missions, they struggled to bring all the elements together into a polished and cohesive experience.