Stability Improvements:
- Fixed crashes related to NPC dialogue and enemy abilities.
- Addressed rare crashes during interactions with in-game elements.
- Resolved crashes linked to ammo depletion during certain actions.
- Mitigated potential crashes when player spawning in multiplayer by the host.
Performance Optimizations:
- Adjusted Soulflay texture sizes and materials to make them more manageable for GPUs in terms of VRAM usage.
- Reworked UI elements to reduce memory consumption.
- Reduced memory allocation for environment interaction, freeing up approximately 16MB of memory.
- Streamlined loading of anchor images, which are now fetched only when interacting with vestiges.
- Enhanced textures throughout the game to reduce VRAM consumption by around 10MB.
Balancing Adjustments:
- NG+ bosses and regions have undergone balancing tweaks, especially in the later stages of NG+.
- Molhu has reduced seed prices in his store from 2,500 vigor to 1,200 vigor.
Gameplay Enhancements:
- Fixed player behavior during interactions with NPCs and vendor screens.
- Modified Vestige interactions to allow camera movement during interactions.
Collisions and VFX Improvements:
- Various collision issues have been resolved.
- Optimizations and adjustments have been made to Umbral nail attacks and various visual effects.
- Added noticeable and persistent arrow trails for crossbowmen for improved visibility.
UI and 3D Photo Mode:
- Modified the maximum length for online session passwords to 8 characters.
- Additional sounds have been added to the splash screen.
- Enhanced UI for displaying unavailable ammo or spells.
- Fixed a bug related to the character name pop-up in UI.
- Improved the handling of doors and interactables in 3D Photo Mode.
This comprehensive update not only tackles performance issues but also addresses stability concerns and offers various quality-of-life improvements, making the gameplay experience more enjoyable for Lords of the Fallen players.