Originally slated for release in July, a last-minute delay pushed “Immortals of Aveum” back to August 22. However, fate can be a fickle friend, as the game found itself sharing the spotlight with industry giants like “Baldur’s Gate III,” “Armored Core VI,” and the much-anticipated “Starfield.”
A Crowded Stage
In the unforgiving world of gaming, timing can make or break a title. Unfortunately for “Immortals of Aveum,” it entered the arena at a time when the gaming landscape was erupting with blockbuster releases. Even if it had been delayed a few more weeks, it might have faced the same fierce competition. We find ourselves amidst one of the busiest periods of major game releases in recent memory, a battlefield where only the mightiest survive.
A Struggle for Immortality
Early reports have painted a bleak picture for “Immortals of Aveum,” a game that has garnered middling reviews at best. Sales figures seem to echo the sentiment, suggesting that it hasn’t found the audience it aimed for. Steam’s player counts for the game tell a somber tale, with a peak player count of just 751, according to SteamDB. To put things in perspective, “Starfield,” one of the juggernauts of the gaming industry, boasted a peak player count on Steam alone that exceeded “Immortals of Aveum” by more than 440 times.