Hexworks’ Lords of the Fallen Redefines Co-op in Soulslike RPGs

An Epic Reboot of the Soulslike Genre

Gascon proudly pointed out the co-op flexibility offered by Lords of the Fallen, highlighting uninterrupted exploration with fewer restrictions compared to other Soulslikes. Innovative features, such as the Sanguinarix for resurrection, add even more flexibility to the co-op experience. Gascon confidently declared that in the realm of Soulslike games, Lords of the Fallen boasts one of the best and most adaptable co-op designs. While he acknowledged room for improvement, he emphasized the current design’s superiority to other genre titles.

Balancing Strengths and Weaknesses

While these claims come directly from the developer, a review of Lords of the Fallen recognized the game’s robust core gameplay and innovative dual-world mechanic, reminiscent of titles like Elden Ring and Dark Souls. However, it didn’t shy away from pointing out issues such as cramped level design, challenging enemies, and occasional unfair tactics. The review also acknowledged Hexworks’ ongoing efforts to address and improve these concerns, hinting at the potential for Lords of the Fallen to evolve into a more refined and balanced gaming experience over time.