BioWare Streamlines Operations, Laying Off Approximately 50 Staff for Enhanced Agility and Focus

BioWare Streamlines Operations, Laying Off Approximately 50 Staff for Enhanced Agility and Focus

Addressing concerns about the development of “Dragon Age: Dreadwolf,” McKay emphasized BioWare’s unwavering commitment to the game, stating, “Our commitment remains steadfast, and we are all working to make this game worthy of the Dragon Age name.” The decision to potentially release staff members who have been integral to the Dragon Age series during the development of the next installment is seen by some as unusual.

Layoffs are not uncommon in the video game development industry and can occur suddenly. BioWare and its parent company, EA, have undergone changes in recent times, including the relocation of “Star Wars: The Old Republic” to a new studio earlier in the year and a broader restructuring that led to the reorganization of EA’s studios into separate entities.