A Fallout 4 player engaging with store merchant Shelbie Chase notices a minor but noticeable error in one of the NPC’s welcomes.
A Fallout 4 user spotted a misspelling in a piece of dialogue given by store seller Shelbie Chase and pointed it up on Reddit for others to mock. Overall, it’s a minor blunder in comparison to most of the technological troubles Fallout 4 has encountered, but for those who despise terrible language, it’s certain to strike a chord or two.
The most recent mainstream Fallout has been out for seven years, and although Bethesda is now focusing on Fallout 76, gamers continue to explore the post-apocalyptic expanses of the Commonwealth and uncover new things. These vary from rarely explored locales to previously undisclosed techniques that may allow for a more enjoyable experience, but they also include the odd glitch or error left in the game by Bethesda.
Grammar lovers may cringe at one such error pointed out by samanthaohm on Reddit, since it’s one of the most prevalent grammatical errors. Shelbie Chase may be found at the Nuka-Town marketplace, and one of her welcome lines is “If you need supplies, then I’m your lady.” Although the sentence is understandable as is, samanthaohm couldn’t help but notice that the subtitles incorrectly use the contractive “you’re,” as in “you are,” instead of the right “your,” and samanthaohm couldn’t help but wonder who at Bethesda was in charge of proofreading Shelbie’s dialogue.
Fans, predictably, reacted to this finding with lots of mocking. Samanthaohm and other Reddit users capitalised on the joke by using wrong spellings of “you’re” and “your” in their comments. Others noted that this isn’t the only incidence of this sort of grammatical problem in Fallout 4, since one of the conversation choices while conversing with Mason includes “Do as you’re instructed.” Needless to say, many jokes were made about Bethesda and its quality assurance.
With the size of open-world games like Fallout 4, it’s reasonable that blunders like these might make it into the final release, particularly if devs are busy attempting to fix more serious bugs. When you combine that with Fallout 4’s 110,000+ lines of speech spread between its various plot missions, side quests, and general NPC encounters, it’s easy to overlook a few minor mistakes.
However, Bethesda’s next game, Starfield, is believed to include nearly twice as much speech as Fallout 4, with over 260,000 lines. With so much conversation to comb through, grammar purists may be concerned that a few errors may sneak through the cracks. If it happens, at the very least it will make for a nice chuckle, like it did with Fallout 4.