Sonic Frontiers Director Addresses Suggestion of Fixing Final Boss

Sonic Frontiers Director Addresses Suggestion of Fixing Final Boss

Sonic Frontiers’ director commented on a discussion about the game’s final boss, offering recommendations on how to remedy it and its polarising nature. When Sonic Frontiers fans talk about the game, one of the most often mentioned features is the game’s epic boss battles, which require the player to use Super Sonic in all of them. The first three bosses, Giganto, Wyvern, and Knight, were acclaimed for their magnitude and for communicating the might of Sonic’s golden metamorphosis, as well as some adrenaline-boosting music. The lone exception is the game’s final boss battle against the Supreme Titan, who the genuine final boss on the opposite side joins.

Infinite Cubes, a Twitter user, uploaded a whole thread on the site with a variety of proposals, even claiming that it was a pitch for Sonic Frontiers’ planned improvements in 2023. Supreme’s health bar has been increased, new techniques have been added in which it utilises its huge gun to fire attacks Sonic may parry, and a climactic QTE finisher has been added. The next encounter with The End had similar recommendations for a second phase, in which Sonic must combat the gigantic moon in 3D with Sage flying the Supreme.