30 FPS on PS5 and Xbox Series X: Is it Time to Upgrade?

The reason for these compromises on the Xbox Series X and PS5 can be attributed to the aging of hardware. Although 2020 may not seem like a long time ago, in the PC hardware world, two generations of graphics cards have been launched since then. Companies like AMD and Nvidia continue to push the boundaries of what is possible in today’s games. However, these newer graphics cards come at a higher cost, with prices exceeding the base MSRP of the consoles themselves. Building a PC capable of fully utilizing these components can be quite expensive.

Despite being equipped with RDNA 2 architecture, it’s time to reassess the capabilities of the Xbox Series X and PS5. Aiming for 60fps will require either scaled-back visuals or relying on a lower resolution, such as 1440p, instead of the coveted 2160p. Trying to achieve both high visual fidelity and smooth performance simultaneously has proven challenging. The gap between console and PC performance is likely to widen in the coming years, unless there are future iterations or revisions of the consoles.