Muramasa has yet to debut on any other platforms after the PlayStation Vita’s release in 2013. Vanillaware said at the time that it only planned to translate the game to Vita because of the system’s OLED screen, which it considered best reflected the game’s graphic style. In a recent interview with Nintendo, Vanillaware CEO George Kimitani was asked whether the game was going to be released on current consoles, to which Kimitami said, “No, not at all.” “I’d also want to port Muramasa, but there are complications that I won’t get into… Our focus right now, I believe, is to get started on the homework that has been building up… that is, to get started on the games that we have been intending to produce.”