Ubisoft’s Mousetrap: How Rainbow Six Siege Cheaters Get Slowed Down
Video game developer Ubisoft has announced that it will be cracking down on cheating in “Rainbow Six Siege” with the release of its new Mousetrap system. Cheaters using third-party devices to run a keyboard and mouse on their console instead of a controller, a practice known as input spoofing, will now see a notable increase in their response times. This system, which is already live, will detect players using illicit hardware devices and force them to play with lag times until they unplug the device.
These third-party devices, including the XIM APEX, the Cronus Zen, and the ReaSnow S1, have long been used by players to artificially boost their scores in online shooters like ‘Rainbow Six Siege.’ While such devices can help players leverage the heightened sensitivity and increased reactions that a keyboard and mouse offer over console controllers, they also incorporate aim assist, autoreload, and autoscope features that are considered unfair by the larger gaming community and are banned from official competition.
In a Y8S1 reveal, Jan Stahlhacke, gameplay programming team lead for ‘Rainbow Six Siege,’ stated that the company has been developing the Mousetrap system for a few seasons now and has built out a database of known cheats. Ubisoft knows exactly which players are spoofing and when they were spoofing. At the highest ranks, spoofers become much more common, Stahlhacke added.
While the company acknowledges that these third-party devices are used legitimately by gamers with disabilities, Ubisoft is urging those players to provide feedback about how these changes might impact them. The new Mousetrap system will be implemented in the game’s next update release, and Ubisoft hopes that it will deter cheaters from using input spoofing in ‘Rainbow Six Siege.’