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The Game Industry Conference reasserts its importance within the European game industry

Last Sunday, 27.10, the Game Industry Conference (GIC) closed its doors in Poznan, Poland. This year marked the 17th edition of GIC, and the conference has truly established itself as the biggest and most significant business event in the region’s gaming industry. A record number of over 3290 business attendees and participants gathered for hundreds of high-quality talks and networking opportunities.

Over the course of several days, 199 professional talk sessions, panels, and roundtables took place, featuring over 290 speakers across 9 parallel stages – a nearly 50% increase in the number of speakers compared to the 2023 edition. This year’s conference offered more side events than ever before, including Geek Startups & Feedback Battle RoyaleWomen in Games Day, GameDev Investment ForumHowToMultiplayer – Dev SummitGIC Legal Summit powered by dotlaw, and Mobile Summit in partnership with Game Camp and Google. Attendees enjoyed traditional, complimentary city tours showcasing Poznan’s most beautiful landmarks. Every aspect of the event was expertly prepared and executed with the support of generous sponsors and dedicated conference partners.