The Director of God of War Ragnarok Fought to Keep Ratatoskr in the Game

The Director of God of War Ragnarok Fought to Keep Ratatoskr in the Game

Williams also wanted Cho to portray him from the start, and Cho said that he was invited to board the project before it was officially publicised. Cho was able to develop and design Ratatoskr’s personality, including how to cope with the fact that he had all of these ghostly projections, and disclosed that the writing team had followed his idea for the character (though some dialogue lines were changed or added). Cho describes Ratatoskr’s pitch in God of War Ragnarok as “almost like a car salesman who wants you to like him so he can sell you more cars.”