Starfield Director Explains Absence of Ground Vehicles and Addresses PC Optimization
Starfield director Todd Howard has shed light on the decision to exclude ground vehicles in the space RPG, emphasizing the focus on on-foot exploration.
During an interview with Bloomberg Technology, Howard addressed an audience question about the absence of ground vehicles on planets. He explained that the decision was made to maintain the gameplay experience. Howard stated, “Once you do vehicles, it does change the gameplay.”