Step into a world where nature’s beauty and redemption take center stage. Soulframe, an upcoming action RPG from Digital Extremes, promises to deliver a unique and meaningful gaming experience. While still in the prototype stage, TRG had the privilege of experiencing a hands-off demo of this enchanting title and delving into the mind of Geoff Crookes, the creative director behind Soulframe.
A Visual Masterpiece
Soulframe’s serene and captivating world beckons players with lush forests, misty landscapes, and bustling wildlife. It’s a realm as vivid and evocative as the Scottish Highlands or the Serengeti, a testament to the game’s dedication to natural beauty.
A Big Swing for Redemption
Geoff Crookes, the creative director, and his team are taking a bold leap with Soulframe, aiming to offer a free-to-play co-op experience that goes beyond the norm. Drawing from over two decades of industry experience, Crookes and game director Steve Sinclair sought to create a game with deeper meaning and a profound statement.
A Gentle Embrace of Nature