1. Boss Challenge: Hexworks Studios has been responsive to player feedback and has made several bosses more challenging. Some players found certain bosses to be too easy, and now, bosses like Sanctified Huntress, Griefbound, the Sundered One, and a mysterious boss located in a dark place have become more formidable adversaries.
2. PvP Balance: To promote a more diverse gameplay experience, Hexworks Studios has taken steps to balance boss weapons and spells used in player versus player (PvP) encounters. Boss weapons now have ten levels, instead of five, and feature a modified upgrade curve. While still potent, they are no longer considered overpowered in PvP.