When Wube Software released Factorio, it contributed to the development of the factory-building genre and, like the factories that players construct in the game, it grew to become an obsession for a substantial fan base. The gameplay of Factorio epitomises the phrase “easy to learn, hard to master,” since players start by constructing basic conveyor systems that transport materials from one location to another before progressively creating highly intricate factories that may construct other factories. Numerous subsequent industrial simulation games, including Captain of Industry, Dyson Sphere Program, and Satisfactory, were greatly influenced by the game’s rewarding advancement driven by automation.
