Grid-Based Combat Was Used in the Original Mario+Rabbids Sparks of Hope

Grid-Based Combat Was Used in the Original Mario+Rabbids Sparks of Hope

When Mario + Rabbids: Kingdom Battle was published in 2017, it was a surprising hit since it united the worlds of Mario and Rabbids into a turn-based strategy game. The game combined the worlds of Mario and Rabbids in an unusual yet well-received fashion by gamers. However, in its sequel, Mario + Rabbids: Sparks of Hope, a more open, real-time strategy game was chosen. This divergence from the earlier installment’s more constrained and grid-based gameplay was notable.