In addition to a campaign to earn credits that allow you to rank up and spend on better cars, there is a cafe mode where you can achieve vehicle-specific goals while being watched by the design manager, giving you insight into each. An increasingly historical model. Whether you’re new to car culture or a fan who wants to learn more, this seems like a more relaxed section of the game.
Gran Turismo 7 introduces two features, Music Replay and Music Rally Mode, with a focus on music. For music replays, you can save the race replay, including audio, at a randomly selected camera position. Playback cuts and pans to the music set as the backing track, making your viewing more exciting.
Music Rally is, perhaps, the most arcade mode to come to Gran Turismo yet. The objective of this game mode is to simply enjoy music while driving. You start the race, and to keep the momentum going, there are checkpoints where you replenish a timer that winds down. Time-attack challenges aren’t exactly my idea of a relaxing time, but we’ll see how this turns out in the final product. I was hoping for more of a Flight Sim-like free drive that eliminates the heads-up display entirely, with some music playing in the background.