EA Patent Makes Use of Spatial Partitioning for Better Graphics Rendering

EA Patent Makes Use of Spatial Partitioning for Better Graphics Rendering

Electronic Arts looks to be developing a new form of render technology that would employ spatial partitioning to offset and minimize the hardware burden on gaming devices. Over the course of 2022, the popular game publisher and developer has submitted a large number of key patent listings, with some of them having the potential to significantly improve EA’s games across the board, though it goes without saying that it takes time for a patented solution to be fully developed.

Electronic Arts, in particular, is committed to being on the cutting edge of the video game business, and its R&D teams have developed a number of intriguing features that the firm has ended up patenting as a result. From hacker defenses to input lag alleviation techniques, 2022 has been a particularly intriguing year for EA’s patent filings, and the current listing is no exception.