Immortals of Aveum

EA Announces Immortals of Aveum Delay

Immortals of Aveum is among the first major titles to be developed using Unreal Engine 5 (UE 5.1), and its visuals have already garnered praise for their impressive quality. However, during a hands-on preview at Summer Game Fest, Engadget Senior Editor Jessica Conditt encountered a bug that temporarily hindered gameplay when a door failed to open. The extended development period will hopefully allow Ascendant Studios to address such issues, ensuring a smooth and enjoyable gaming experience for players upon release.

The decision to delay the launch demonstrates Ascendant’s commitment to delivering a polished and optimized game that lives up to its full potential. While fans may be disappointed by the news, the studio’s dedication to excellence is commendable and reflects their desire to provide a memorable and immersive experience within the fantastical world of Immortals of Aveum.