You may also have some reasonable doubts that developers will fully exploit NVMe storage anytime soon, given that many PC gamers have yet to upgrade to fast NVMe SSDs and that games that promoted SSDs, such as Ratchet and Clank: Rift Apart on the PS5, were found to be underutilizing their capabilities. (Indeed, the Steam Deck implies that some game developers may continue to target UHS-I microSD cards with reading speeds of less than 100MB/sec, rather than the 4,000-7,000MB/sec of a PCIe 4.0 NVMe SSD.)
Still, if Windows games can theoretically perform the same SSD tricks as the PS5 and Xbox Series X, that’s one less component of the PC sapping the potential of next-gen gaming — and we’re eager for that largely unfulfilled promise to be realized.