A new game is being worked on at the company as the recently released Soul Hackers 2 developers talk about the game’s creation and reception. Soul Hackers 2, a cyberpunk-styled sequel spin-off of the original Soul Hackers game from 1997, was published earlier this summer. After a twenty-five-year hiatus, this is the first entry in this subseries, with the game even losing the Shin Megami Tensei component of its title. Despite this, it has many classic aspects, such as the fighting system and demon fusion techniques.
Atlus producers Eiji Ishida and Mitsuru Hirata addressed the production of Soul Hackers 2, the game’s global release and its general critical reaction in a roundtable chat with Denfaminicogamer. Ishida previously said that annual customer surveys conducted by Atlus assisted in determining what the fans want. One of the most popular requests was for a remake or sequel to the original game, which is one of the main reasons Soul Hackers 2 was created. Despite the high demand, the final outcome was a mixed bag for many fans.