During Gamescom last autumn, Take-Two studio Firaxis Games revealed Marvel’s Midnight Suns, a new turn-based tactical RPG from the XCOM team. It was previously set for release in March before being pushed back to October 7th. It takes place on the “darker side of the Marvel Universe,” battling well-known characters including Iron Man, Wolverine, Ghost Rider, Blade, Captain America, and Captain Marvel against Lilith, a supernatural adversary.
Along with releasing results for the first quarter of 2023, the publisher announced another delay today, with no specifics on when the game will be launched. In addition, the game now looks to have a split release plan, with PS5, Xbox Series X / S, and PC versions arriving before the end of March next year (when Take-Two rolls over its fiscal calendar), while PS4, Xbox One, and Switch editions are “TBA.”
In a statement, the firm stated, “We have decided to delay the launch of Marvel’s Midnight Suns to ensure the teams at Firaxis Games and 2K offer the greatest possible experience for our fans.” The game will be released later this year for Windows PC, Xbox Series X|S, and PlayStation 5. Versions for the Xbox One, PlayStation 4, and Nintendo Switch will be released later.”
This is the first report to reflect T2’s combined performance with freshly purchased Zynga, which has its own Disney-licensed project delayed with an unspecified release date. Zynga stated two weeks ago that Star Wars Hunters, an online “competitive arena combat game,” will be delayed until 2023.