Meta Quest 3 Firmware Unveils Game-Changing Depth Mapping Upgrade – A Bold Step in VR Evolution

The animation showcases a detailed mesh covering all objects within a room. Intriguingly, there’s evidence of object identification, with labels like “couch” appearing next to the corresponding furniture – a clear indication that the Meta Quest 3 possesses an understanding of its surroundings.

The animation also features a player avatar engaging with a digital character within the room. This interaction exemplifies mixed reality occlusion, where digital elements seamlessly blend with physical surroundings. In contrast, the Oculus Quest 2 necessitates manual mapping of free space and the marking of rectangular cuboids for furniture and walls, which can be time-consuming and isn’t always fully utilized by developers.