Game On: Zwift Unveils First Controllers to Transform Indoor Cycling into an Immersive Video Game Experience
Zwift, the popular virtual cycling program, is taking fitness gamification to the next level with the launch of its first dedicated controller called the Zwift Play. Reminiscent of the Nintendo Switch’s Joy-Cons, the Zwift Play controller consists of two separate pieces, each equipped with its own set of buttons, offering users enhanced interactivity while cycling in the virtual world.
The left half of the Zwift Play features a direction pad, allowing users to navigate on-screen menus and make select turns within the virtual environment. On the right half, face buttons enable users to select menu options and activate in-game abilities, such as teleporting “to Pace Groups” and more. Additionally, both halves of the controller have paddles at the back, with pushing them in serving as brakes and pulling them assisting with steering.