Objects provide a structured approach to programming. By defining a dataset as a custom object, a developer can easily create multiple similar objects and modify existing objects within a program.
Example of usage – “A more advanced example of an object is a character in a video game. The character might have standard attributes, such as a name, hitpoints, and movement speed. It may also contain other objects, such as weapons, armor, items, etc. In this case, the character is the parent object and the objects it contains are child objects.”